183 cards found.

Erayo, Soratami Ascendant

Legendary Creature Moonfolk Monk   1 / 1   {1}{U} (2)

Flying
Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.



Color Identity: U,Blue
The other side is:

Printings:
Saviors of Kamigawa (Rare)

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Esper Battlemage

Artifact Creature Human Wizard   2 / 2   {2}{U} (3)

{W}, {t}: Prevent the next 2 damage that would be dealt to you this turn.
{B}, {t}: Target creature gets -1/-1 until end of turn.
She can heal the flesh, or exploit its many weaknesses.



Color Identity: U,White,Black,Blue
Printings:
Shards of Alara (Uncommon)

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Etched Champion

Artifact Creature Soldier   2 / 2   {3} (3)

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.
Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war.



Color Identity:
Printings:
Scars of Mirrodin (Rare)

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Etched Oracle

Artifact Creature Wizard   {4} (4)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.



Color Identity:
Printings:
Mystery Booster (Uncommon)

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Extract

Sorcery {U} (1)

Search target player's library for a card and exile it. Then that player shuffles their library.
To say Nixar had a splitting headache would be a bit of an understatement.



Color Identity: U,Blue
Printings:
Odyssey (Rare)

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Faerie Mechanist

Artifact Creature Faerie Artificer   2 / 2   {3}{U} (4)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.



Color Identity: U,Blue

Fighting Drake

Creature Drake   2 / 4   {2}{U}{U} (4)

Flying
Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.



Color Identity: U,Blue
Printings:
Eighth Edition (Uncommon)

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Firemane Angel

Creature Angel   4 / 3   {3}{R}{W}{W} (6)

Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.



Color Identity: R,W,Red,White
Printings:
Ravnica: City of Guilds (Rare)

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Flash Counter

Instant {1}{U} (2)

Counter target instant spell.
"So much for that bright idea!"



Color Identity: U,Blue
Printings:
Eighth Edition (Common)

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Flurry of Wings

Instant {G}{W}{U} (3)

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
"We are born soldiers. The call to battle is a homecoming."



Color Identity: G,U,W,Green,White,Blue
Printings:
Alara Reborn (Uncommon)

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Folk Medicine

Instant {2}{G} (3)

You gain 1 life for each creature you control.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sometimes the healers need healing.



Color Identity: G,White,Green
Printings:
Judgment (Common)

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Frightcrawler

Creature Horror   1 / 1   {1}{B} (2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.



Color Identity: B,Black
Printings:
Odyssey (Common)

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Furnace Whelp

Creature Dragon   2 / 2   {2}{R}{R} (4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Furnace Whelp gets +1/+0 until end of turn.



Color Identity: R,Red

Future Sight

Enchantment {2}{U}{U}{U} (5)

Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.

Illus. Dan Scott


Color Identity: U,Blue
Printings:
Magic Online Promos (Rare)

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Giant Growth

Instant {G} (1)

Target creature gets +3/+3 until end of turn.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Glimmerpost

Land Locus   (0)

When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.
{t}: Add {C}.
What once spied upon Mirrodin from above now waits below for another to assume control.



Color Identity:
Printings:
Scars of Mirrodin (Common)

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Glory Seeker

Creature Human Soldier   2 / 2   {1}{W} (2)

"There's no contract to sign, no oath to swear. The enlistment procedure is to unsheathe your sword and point it at the enemy."



Color Identity: W,White
Printings:
Rise of the Eldrazi (Common)

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Goblin Flectomancer

Creature Goblin Wizard   2 / 2   {U}{R}{R} (3)

Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
Rerouting magic through a goblin's brain is the surest way to throw it wildly off course.



Color Identity: R,U,Blue,Red
Printings:
Guildpact (Uncommon)

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Goblin Piledriver

Creature Goblin Warrior   1 / 2   {1}{R} (2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.



Color Identity: R,Red

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183 cards found.